#pragma once #include #define MAX_DOPE_NODES 255 typedef enum NodeState_E{ UnInitialized, Initialized } NodeState; class DopeNode { int data; DopeNode* next; NodeState state; public: DopeNode(int data); DopeNode(); DopeNode* GetNext(){return next;} NodeState GetState(){return state;} int GetData(){return data;} void SetNext(DopeNode* node){next = node;} void SetState(NodeState new_state){state = new_state;} void SetData(int new_data){data = new_data;} void Reset(); }; class DopeLinkedList { DopeNode nodes[MAX_DOPE_NODES]; DopeNode* head; public: DopeLinkedList(); void AppendData(int init_data); DopeNode* GetHead(){return head;} void SetHead(DopeNode* new_head){head = new_head;} };